2017 Showreels!!!!

Finally finished putting together my 2017 3D Animation & VFX reels ๐Ÿ™‚

General Reel – My best work so far:

Breakdown Reel: “behind the scenes” of some of my projects in 2017.

3D Model + Render Passes and Composite

My first 3D model made in MODO, playing around with the curve extrude tool and learning the basics ๐Ÿ™‚

Shading, lighting and rendering in Maya with V-Ray.

Render passes composited in NUKE.

Final Composite:

finalComposite

Lighting Pass:

renderPasses_lighting

Reflection Pass:

renderPasses_reflection

Specular Highlight Pass:

renderPasses_specular

Beauty Pass: (Used for reference while compositing)

renderPasses_beauty

Photography + 3D Lighting and Rendering Practice!!

Some photos from in and around the Auckland Sky Tower, check them out on Flickr!!

2017 August Sky Tower

Lighting, shading and V-Ray Physical Camera practice in Maya:

Lighting Practice 01

Lighting Practice 02

Render optimization testing:

V-Ray default settings:

renderOptimizationTest_1m25s_defaultSettings

Turn down max subdivs to 8:

renderOptimizationTest_1min10s_loweredMaxSubdivs

Final optimized render, optimized light subdivs.

renderOptimizationTest_45s_optimisedLights

I will soon be posting a compositing breakdown of my first MODO 3D model ๐Ÿ™‚

Final 3D Modelling Assessment

My final project for the 3D modelling module at Media Design School ๐Ÿ˜€

Sculpted in Zbrush, re-topologised in Zbrush & Maya, Rendered in Maya with V-Ray.

Damyck Zbrush Sculpt

Damyck Zbrush Sculpt

Damyck Zbrush Sculpt

Damyck Zbrush Sculpt

Damyck Zbrush Sculpt

Damyck Zbrush Sculpt